Three-star fusion
Three copies of a champion fuse into a stronger silver 2-star. Three 2-stars make a gold 3-star with an awakened passive.
Tactical auto‑battle roguelike
for Android
Plan the formation. Then watch the fight.
Place your champions on a 5 × 8 battlefield and the battle plays out on its own. Win, and you draft relics, fuse champions and push deeper. Lose, and your commander pays for it.
The first two acts are free. Unlock the rest of the game with an in‑app purchase.
Screenshots








How it plays
Your champions take their places in your three rows. Once the battle starts, every move is theirs.
Takes less damage from attacks and spells. Put your tanks here.
No modifier. A safe spot for fighters who need a moment to reach the enemy.
Ranged champions deal more damage. Archers and mages get free shots while enemy melee walks over.
Rocks stop walking, not shots. Each battle brings its own hand-made battlefield, and assassins leap over everything.
A run
Every act has a new map each run. Pick battles, elites, merchants, mystery events and campfires on the way up.
Buy champions with gold, scout the enemy squad, and set your rows to beat it.
The fight plays out on its own, as fast as you like. Champions cast their ultimates when their mana fills.
Elites and bosses offer relics. Beat the boss to reach a new realm, four acts in all.
Features
Three copies of a champion fuse into a stronger silver 2-star. Three 2-stars make a gold 3-star with an awakened passive.
Vanguards raise shields, Rangers attack faster and Pyromancers set everything on fire. Field enough of one trait to switch its bonus on.
Elites, bosses and merchants offer common, rare and legendary relics. The rarer the relic, the bigger the boost.
The Chain Warden hooks assassins out of the air and the Mirror Knight sends ranged damage back. You see every enemy squad first, so recruit for the fight ahead.
Every run earns soul shards, even a lost one. Spend them on permanent talents like starting gold, more health and faster attacks.
Keep going past the fourth act. The enemies grow stronger with every act, so see how deep your squad can go.
Realms
Every expedition crosses three realms, then ends in one of two, picked at random. Acts 1 and 2 are free to play.
By the numbers
Support
Found a bug or have an idea? Email us and tell us:
Gridwyrm keeps your progress on your phone and nowhere else. We can't see it, and we can't restore it for you.
To start over, open Android Settings, find Gridwyrm under Apps, and clear its storage. Uninstalling removes it too, though if Android backup is on, your phone may bring it back when you reinstall.
Read the full privacy policy.
Google Play handles every payment, so we never see your card details. For a refund, follow Google Play's refund steps.
If the full game doesn't unlock after you buy it, email us the order number from your Google Play receipt. It starts with GPA.